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Super Bowl VR Post-mortems

Details

Date:
May 23, 2018
Wednesday
Time:
6:30 pm - 9:30 pm
Cost:
Free
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Organizer

Hosted By:
MN VR and HCI

Venue

Location:
space150
212 3rd Ave N
Minneapolis, MN 55401 United States

+ Google Map

Standalone VR – Zach Wendt + various

A quick review of the $200 Oculus Go.
Did you buy a Lenovo Mirage Solo or HTC Vive Focus? Say a few words!

Super Bowl VR Post-mortems – Visual

Spring is here! As always that means trips to the farm, magic locker coins and jumbo-sized Q-Tip swabs! Discover this madness and more in a post-mortem of Visual’s two Super Bowl VR projects for Midwest Dairy and Be The Match. Voted Best MN VR Talk of May 2018. Do not miss this one, folks!

Chuck Olsen, Visual
Martin Grider, Abstract Puzzle
Patrick Swinnea, PuzzleFox Interactive

Schedule:

6:30 Social, setup and soda – Thanks space150!
7:00 Kickoff, Plug My Thing
7:15 Standalone VR
7:30 Visual
9:30 Wrap up, head 1 block SE to Red Cow

Parking:

There is nearby street parking and surface lots on 2nd Ave, cheaper starting at 6pm. Ramp C is also close. Get the MPLS PARKING app for Android or iOS to easily add time to parking meters.

Plug My Thing!

In addition to informal verbal plugs, we’ll also show your trailer, user group, recruitment page, promo video, personal project, demo reel, etc. Grab the appropriate ticket – first come, first served.

Guidelines:

Short and sweet. 3 minutes max! You will be timed.
1 short URL, Zero setup (any media on reliable site like YouTube, Vimeo, etc.)
Your contact info is on the page or in the video.
You were a part of this project, are attending the meeting, and will introduce it.
Check in 5-10 minutes early, so we can load your page

About MN VR and HCI:
MN VR and HCI (Human-Computer Interaction) welcomes developers and tinkerers working with all variety of VR, AR, HCI, hardware hacking, creative coding and interactive art.
Members are working on projects with custom displays and lenses, projection mapping, mocap, tiny computers, servos and sensors, interactive statues and a wide variety of VR, AR, motion and computer vision applications.
If you’ve only been to our parent group IGDATC meetings, MN VR and HCI is a slightly different format: We aim for smaller group discussions and lots of specific details.