Jayson’s an old caveman animator that’s been trundling around 3D for decades. He enjoys character modeling and animating, but has dabbled in nearly everything. He has experience from games and entertainment, to a very voluminous amount of bio-med projects. Jayson’s job is to help staff where he can. Whether that’s manipulating schedules to get more bodies on a project, or jumping into the file himself.
Minimum requirements for tools
A basic working knowledge of a 3D package (preferably Maya). Basic knowledge of Adobe Suite (Photoshop, AfterFX). Zbrush is a plus.
Portfolio to help assess capabilities and set goals. Prefer junior level or strong student, but willing to help whomever I can.
Mentorship “time limits”
Initial face to face meeting, with an open, flexible end-dates.
Type of Mentorship
Weekly Zoom/Skype meetings with email correspondence as much as life/work allows.
I wish for a serious, yet light-hearted interaction with those that I can help. My goals for a mentee would be to help make a better reel and artist, and to ingrain some of the best practices I’ve discovered along the way.
This post was written by Patrick Schwalbe