Karl is a digital generalist who began his career some 20 years ago doing 3D Animation, motion graphics, and video editing and in addition spent many evenings coaching nationally competitive young athletes. As a teacher, Karl oversees teams of budding game developers, and enjoys sharing his knowledge and passion for creating digital art. Pronunciation guide: Koehle is said “Kay-Lee.”
Minimum requirements for tools
Basic animation or 3D modeling skills in tools of choice: (Maya, After FX, Photoshop, Illustrator)
Collection of work to help assess capabilities and set goals. Prefer junior level or strong student.
Mentorship “time limits”
Type of Mentorship
After identifying goals, meet virtually once a fortnight, with regular portfolio critiques. This mentorship is focused on advancing technical abilities and empowering young designers to present their best self.
My goals for a mentee would be to help improve an existing reel or project concept, while developing a critical eye. Self-motivation, curiosity, and playfulness are all helpful skills.
This post was written by Patrick Schwalbe